we were here together soluzione
Please Refer to Recipe for Disasters for more information. Turn right and go up the stairs when you reach the top of the stairs turn left into the room. Follow the pipes around until you reach the end. There will be a book. Below is a map of the maze: Here is the outline of what we are accomplishing in the dungeon: Here are in-depth instructions for completing the dungeon for people who would like them (if not, then skip to the end of the puzzle explanation): It is recommended you read ahead, as your vision becomes obscured the longer it takes you to complete this next puzzle, followed by death after a few minutes. If you believe your item has been removed by mistake, please contact, This item is incompatible with We Were Here Too. On the pedestal near the stairs there is a spherical purple device, it glows when the first player approaches certain crystals. All rights reserved. Head back into the building through the garage and use valve 4 (rectangle) on the door in the living room. Been playing with it for ages. That must ne the worst guide for a game of this complexity. The last lever can be found behind the door on the left. We Were Here Together . Scopri ALTURE: Maintain e ALTURE: Pick up the two vials PO and FA. At the end of chapter 10, Player 2 has the option to sacrifice themselves or Player 1. Sun Odyssey 410 Porto di Cecina, 39658 | Italien | BeBlue Finally free, but the next puzzle is not far away. Please refer to Cardinal Correction for more information. http://ko-fi.com/Buttons/Buy/18154MNY16X4L98% of the art on my channel is done by me :DSubscribe and Win!If you enjoyed yourself, like the video! P1 goes into the passage to the left, and N2 closes it by pulling the red lever on the right. When you open the door at the end of the maze, you will both earn your respective roles' achievements. We Were Here (@WeWereHereGame) / Twitter With that out of the way, the Lord will guide the Peasant . We Were Here Forever on Steam You see a lot of levers to open different gates. About This Game Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. This means a second playthrough from chapter 5 will be needed as the other player as well as an additional 2 playthroughs of chapter 10 so both players get unlock the different endings. Both players by this point will unlock The Curse of Castle Rock, The Curse of Castle RockObtained all We Were Here Together trophies, Minor IllusionSolve the puzzles of the Grand Alchemist. Assisted in escaping the Dungeon ..and didnt skip leg day. If you enjoy We Were Here Together, don't forget to check out the earlier entries in the series: We Were Here and We Were Here Too. Crouch through the hole and in the vines are two more pipes. The player in the corridors turns that yellow lever again. These plates are on each side. the blue knight in the corridors is facing the blue banner, so the blue knight in the hall must be facing his blue banner too. The way this will work is that one player will have to work their way into a small cellar with the bridge-building mechanism, while the other will have to tell him what to do. Turn off the yellow switch and leave the blue switch on. Player 1 leave the lift and head down the stairs, get in the mine cart lift and press go up four times. In this room, immediately turn right and walk upstairs and down the hallway. Can we make it back - together? Now pick up the blue and nothing fuse and take it to the left of the previous coil. In Player 2s room are 5 crystals player 2 must find the crystals and when the player is near the crystal the crystal ball in Player 1s room will glow then player 2 must operate the crystal, if the crystal ball does not glow in Player 1s room then player 2 should not operate the crystal and should move to another crystal. Soluzioni PC Steam Xbox One We Were Here - Soluzione Gilbrush Settembre 25, 2019 Condividi su: Quasi tutti gli enigmi di We Were Here verranno svolti dall'esploratore, la guida seguente si riferisce infatti soprattutto agli enigmi di esso. clttf 1.9 1 2:30:54 B62 (We were here too + 539 0 44:18 In player 1s room. Move off the bridge up the stairs and spin the wheel at the top to secure the bridge. Also in the room of the second player there are components with images. All trademarks are property of their respective owners in the US and other countries. Walk down it and there will be a locked door with a color written above it. Its off by one point. In the middle of the hall there will be a button that will rotate all knights 90 degrees. After that, we change the pipes in the slots. . The only thing you see is a big abyss and the beginning of a bridge. These cookies will be stored in your browser only with your consent. Jupiter, the largest planet in the solar system, and Venus, one of the brightest objects in Earth's sky, will come within about half a degree of each other or roughly one full moon's width . My buddy and I have matched these fucking stupid signals multiple times, and not once have we gotten a match, only stupid annoying music that keeps fucking playing. To complete this puzzle we have to match the knights in both Player 1 and Player 2s room, As player 1 mover the blue curtain to expose some light in player 2s room. One of you can collect paintings that depict strange animals. Go up once and exit, head right and wait by the lever. Player 2 pick up all the plants and pull the lever. After that, clicks on the mechanism itself. Two players need to match only 4 waves. Unlocked by Player 1 at the end of Chapter 7. Player 1 will press the right button and a radio frequency in blue will appear on their monitor, they now must describe the wave to Player 2 to match the radio pattern by increasing/decreasing the radio-wave size and frequency by using the four arrow buttons in the radio room. Player 2 should solve the first gear which is Saturn NW by moving the cogs to connect the center cog to the ladder cog in the NW of the compass. Head to your right and to the cuckoo clock on the side of Player 1s clock are some dials they have to move these dials to match the clock in Player 2s room speed and sound of the pendulum and the sound of the cuckoo. blue knight has to spin 3 times to be in the right position (facing back). To understand the puzzle first think of Pokemon types, Water beats fireFire beats grass/plantGrass/plant beats electricityElectricity beats water. Behind the candles in Player 1s room is an object with a crystal ball on top. One device with two slots and the other with three. Turn right, walk up the stairs and follow the right wall. The game is the third entry in the We Were Here series. The first player has divisions to the right of the clock, and the second has switches in the same place. Weapons and shields must be arranged based on the tips that are written on the tablets. Be care, this riddle is limited in time. And hit the switch again. Exit out the lift and head right all the way to the dinosaur skull lift. If you activate the valve, water flows in and the stairs on the side turn. When you stand in front of the big map, think of the radio messages you hear the whole time in the house. Head right and place PF into the machine and you will complete the puzzle. We Were Here - 100% Full Game Walkthrough - YouTube When you find yourself trapped in different parts of the sinister Castle Rock, you will only have your walkie-talkies and your wits to figure out how to escape. Player 2 once the lift has stopped head left go across the first lift you come across, head left and go down the slope. In this chapter the players will be separated and will unlock different trophies. These abbreviations must be decrypted by the second player, since he has a book with decryptions. You can play the game in co-op mode with a friend of yours, who can take on the role of either a Lord or a Peasant. ReStore e Kettydo+ insieme per il lancio della soluzione - LinkedIn Room #1 Puzzle #1 Objective: Solve the cylinder puzzle on Peasant's side, twice. Move the White Queen (back row of pieces, 5th space from the left and is the tallest piece) diagonally to the left two spaces. Walk through the gate and the door ahead will open as you approach. Player 2 head down the stairs, pick up the candle from on top of the small bookcase and then crouch and go through the hole. Take the second right, which should be at a staircase heading down into the room with the blue lever. If the first player approaches the crystal, and the second ball flashes quickly, it means that it must be activated. Play through the whole game without dying once. The answer key for this puzzle will be below. 5312 0. Remember the picture next to the entrance door. Traduzioni in contesto per "una soluzione a tutti i" in italiano-inglese da Reverso Context: I momenti grandiosi sono stati quando era necessario trovare una soluzione a tutti i momenti appena menzionati. Save the "Happy Ending" achievement for a partial playthrough after this one, because if the Explorer decides to earn this achievement this playthrough, it will result in you two having to make the third playthrough a complete one. If no mistakes were made and the Explorer never died, you will both earn: What r you doing?Perfect play Submerged Hallway2 guides. Once the gas is filled up take the pipes. Valve 3 (triangle) is back in the main room and to the left of the fireplace. All these books have a big letter on the front, so you can find them maybe a litte bit easier. You must take the necessary seeds and plant them on the bed and watered it with the correct liquid. One player is in the hall, and the second must approach the other knights from the other side through the iron doors. In the garage head to the door and open it. While for the most part it performed . 2. We Were Here Too | Full Co-op Walkthrough - YouTube Peasant: There are 3 symbols on a cylinder puzzle and a lever. Walk up that staircase, ignore the lever and turn right and walk through the open door at the end of this path. The player of the two-lever room must go to the empty fountain and go down the stairs to turn the valve, which will launch the puzzle. Traduzione di "per un week end: credi" in inglese - Reverso Context There will be chalk drawings of symbols between these pillars. These are necessary to the installation because it will be necessary to transmit flames of a certain color. Please refer to The Cathedral for more information. Below is the key for this puzzle. Although this game is playable on PS5, some features available on PS4 may be absent. Head to the mine cart and pass over the cup of yellow liquid, dark red and dark green liquid and pull the lever. The solution is. Follow the pipes around until you reach the end. I would recommend sending a photo over a messenger app to speed this up. Continue along the path until you reach some vats. And finally pick up the blue and blue fuse and place it on the coil at the back and to the right of the door. The player in the hall can move the curtains behind the knight to highlight it. Now pull the switch on the console. Use valve 2 (cross) on the antenna. OX = OIxymurexoris (carrot) we were here together 9.6 26 2019-11-06 11:57:58 we were here together 40 67 1:04:59 We Were Here Together w 3.8 8 6:09:32 We Are Here Together ! We Were Here Too - Alternative Ending / Achievement Guide #10. Player 1 head to the turnstile and use it. In this chapter, you both find yourself in rooms that are similar to each other, but there are significant differences. There is an achievement tied to each of these, so it's important to remember which one each of you gets so you can get the opposite for the second playthrough. We just figured out what might be the logic behind the chapter 10 first puzzle: the knights in the hall and the knights in the corridors must be placed in the same positions based on where the banners are, i.e. The goal is to find. Second space Curved pipe rotate left once connecting down and right. President Joe Biden on Instagram: "The last time we were here together Player 1 with the bridge complete move go back up the right stairs one tile at a time and wait for the clamps to lock in. Giving PB, Place PB back into the mixer along with the yellow vial with the carrot (OX) this gives us a yellow vial with a blue carrot (AM). Turn around and leave the room, heading up the stairs. Into the space by the switches insert the straight pipe connecting left and right. They must be inserted into the post in the correct order. Now. It is only visible to you. If you mark an unnecessary place, you will hear a characteristic signal of failure and all marks will disappear.If one player turns the camera away from the lever, the slider will return to the beginning. P2 do the same with its own. A roadmap is provided in the stages below.Follow us on twitter for the latest news and giveaways. In Player 2s room we see Books 10 and 8 are connected and we see that 10 beats 8. The chemical is blurred out its PL. In chapter 5 players will be split up and will earn different trophies for the rest of the game. This trophy unlocks for choosing to sacrifice yourself. You need to stop a needle in the green to turn on 3 green lights above the generator to complete this minigame. We Were Here - Latest | Official PlayStationStore US We Were Here Together Chapter 7 Walkthrough - YouTube The player in the hall presses the button once. All trademarks are property of their respective owners in the US and other countries. We Were Here Too - Puzzle Solutions - indiefaq.com Now player 1 needs to head outside and through the wooden gate. Its all about cooperative discovery, puzzle solving, and immersion. Third space straight pipe rotate once right connecting left and right. When done correctly, you will both earn your respective roles' achievements. . While in one of the rooms there is a lever for supplying a red flame, and in the other two levers for yellow and blue. :D We Were Here Together We Were Here Forever . Assisted in escaping the Dark Hallway ..and learned about cardinal directions, Vlad The ImpalerPerfect play Spike Hall2 guides. Each knight holds in his hand a certain weapon and shield with an image of an animal on his back. 2023 Valve Corporation. Now mix the two headed plant one (PO) with yellow vial with a blue carrot (AM) giving us PF. Head right to the mixer put in the PL vial and the blue bottle with the blue plant (DL) and press the button to get a blue vial (OL). We Were Here Together is a co-op indie puzzle game about two people stuck in the arctic who come across a suspicious looking castle and need to figure out puzzles together in order to escape~ I play the role of The Alchemist Spire and Kita plays as The Fallen Sanctuary role :3Here's part 9 (Chapter 9) of our playthrough where we get to where we can make The Soul Stone and sort through a bunch of long words and potions in order to make the last crystal to create the final stone! https://shop.spreadshirt.com/KatFTWynn~Buy me a coffee! Make sure you two switch roles from playthrough 1 (in the lobby, press on the grey box with the role in it to swap) and proceed this time with the intent to complete every puzzle without dying or making mistakes. Unlocked by Player 1 at the end of Chapter 7. All rights reserved. Yellow knight in the hall should turn his back to his banner, the green one must turns his back to his banner too and the red and white one has his banner on his left. Third space second curved pipe and rotate right once connecting down and right. We Were Here Too [GOOD ENDING / WALKTHROUGH] - Steam Community Pick it up. Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. We Were Here Together Trophy Guide - Knoef Trophy Guides In the middle is a table with a lever that supplies electricity and capsules with the same colored lines as the second player. In the second space place the curved pipe connecting left and down. Now player two must decide whether to sacrifice themselves or player 1. Pull the Red lever (if you don't have the secret achievement, pull it repeatedly until confetti comes out). Player 2 in the dinosaur skull lift, press go up four times. The co-ordinates from the emergency broadcast are. In addition to 6 strange animal paintings, there are also 3 paintings with floral ornaments. Second space curved pipe connecting left and up. In both hallways knights stand in front of colored curtains. Recipe for DisastersCreated the pesticide. We Were Here Too: How to Solve Puzzles as Peasant - ScreenRant Head down the stairs and pick up the seeds on the floor by the overturned cart this is for the yellow fish like plant. These 4 objects are: You can not do anything with these objects except to place them seemingly randomly in the room. Then you need to set symbols where your partner was imprisoned and the door will open behind you. There are only 2 times that the Librarian is required to interact with something for a puzzle. OT = Oxymyratoroxis (nav with legs) If the player in the cave correctly placed the characters, then the player on the bridge will not have difficulty passing the bridge to the end. Head back to the rack and pick up another blue bottle with the blue plant (DL) and place it into the splitter on the left. AM = aliomigna (unhappy radish) Jupiter and Venus 'kiss' in a stunning planetary conjunction tonight Walk down the hallway, following along the left wall and walk down the stairs at the end. You need to figure out which coils you have available so the other player can help you figure out the right combination, the answer of which lies between which colors you share. Player 1 can now move onto the next section of the bridge which has two small staircases. One lever per player. Player 2 get of the lift and go to the mine cart lift, press up twice. basically the guy in the laboratory has to combine the potions together based off the guy in the church's blackboard. Two players first approach two elevators (diamond mark) and turn in. We Were Here Together - PlayStation Store Move the Black Pawn (front row of pieces) that is 2nd from the left one space forward. For this puzzle Player 1 and 2 have to work together using the pipes to make the correct coloured gas and direct it to the correct gas canister in Player 1s room using the pipes and rotating them. P1 goes to the blue lever. At the top head left and down some different stairs and into the room. DETAILS REVIEWS MORE To keep it simple, lets call both players P1 and P2. From left to right if you stand in front of the throne with the king. Turn left, walk across the compass and down a set of stairs. - 85% of the 8,479 user reviews for this game are positive. Drop down onto the lower part of the roof and pick up Valve 4 (rectangle) . We Were Here Together Review - GameSpew Player 1 head outside and through the wooden gate. You missed quite a few lightswitches. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. Player 1 pick up the three liquids, remove the old plants with the trowel. The player on the right goes into the elevator with the mine car mark and rises to the very top. Full list of all 22 We Were Here Together achievements worth 1,000 gamerscore. liao. They must solve puzzles by communicating via walkie-talkies. Go to the kegs (barrels) and take 3 yellow cups of liquid. For this chapter we will have to solve six quick puzzles to pick up six books which we need to write a password. Both players together must create a third stone. In the middle of the rooms there is a candle holder. This small maze has gates of 3 colors (Blue, Green, and Red) with corresponding levers. The next puzzle is timed, but it's more than enough time to finish the puzzle before death. Hit the switch to the left. Both players now need to head to the room with the map in it which is the room opposite the radio room. Go on the right way and you can enter a small, dark cave. Alternative Ending? (Spoilers) :: We Were Here General Discussions You must set in your book now in the correct order. Player 1 head through the now open blue gate to the turnstile and spin the crank. Player 1 Follow the path all the way down the stairs then turn right and head down into the pipe. After execution, a door with a book will open under the clock. Valve Corporation. It requires both players to have a working PC-compatible microphone and an internet connection. In terms of visuals, there's a massive improvement over the first two titles in the series. Above the chest from book 4 is the next puzzle. LIGHTSWITCHES locations are still a WORK IN PROGRESS but they should be easy to locate once all the puzzles have been solved. Squares should be set so that the drawings in all three paintings coincide with the image of the same paintings in another room. There are fixed tiers between tiers with symbols, they must be reached on the stairs of the marked tier. Read more about it in the, There are no more reviews that match the filters set above, Adjust the filters above to see other reviews. Pick up the two yellow fish like plant we planted earlier and next to them plant the blue plant with mushroom tentacles and also plant the purple squid plant which to grow we have to use the purple fluorescent liquid so use that. Both players should take the book from the draw. Valve Corporation. One of the player can put spheres with elements on the baord and the second can draw lines between them. Head to the mine cart and put the newly harvested plants in the mine cart and hit the lever. This can also be considered a walkthrough and may be used for PlayStation 4, Xbox One and Steam. We'll assume you're ok with this, but you can opt-out if you wish. This will allow the Peasant to enter the maze while the Lord watches on from above. Every game in the We Were Here Series is a standalone co-op adventure - the stories are connected but you don't need to play them in order. This is a symbol of the Comet. Now we have all 6 books go back to the graffiti painting by the door and the writing in Player 1s room is the order Player 2 must place their books on the bookshelf to the left of the fireplace and the graffiti in Player 2s room is the solution to Player 1s room. We Were Here Together - Walkthrough: Chapter 1 & Chapter 2 Solution Valve 2 (cross) is in the room to the right, which is the radio room. Player 2 needs to pull the lever in front of this knight. we were here together - Player 1 use the turnstile go forward and right to the next turnstile. Walk up this, walking underneath a green gate, and progress forward shortly until getting to your first left, which should be a staircase and a red gate. Head to the rack and pick up the purple bottle with the purple plants (PE) and grab the green three layered mushroom (FR), Head right to the mixer place the purple bottle with the purple plants (PE) and the green three layered mushroom (FR) and press the button. Buy We Were Here Together | Xbox Go down in the corner to the left of the fireplace. Player two pulls the same lever again and player 1 presses the button again. But opting out of some of these cookies may have an effect on your browsing experience. Turn around and walk to the other end of the room, turn left and walk up the stairs. Player 1 take out the stone from the plant. Choose a wave on which there will be another line and tell the second player below how it looks and how much it needs to be changed. Please refer to Reflection for more information. One player is in the hall, and the second must approach the other knights from the other side through the iron doors. There are 5 of it in the room and you need to light them all. Player 2 has to move the symbol of the third tile next to the symbol on the second tile of the bridge to secure it. Player 1 pick up the three liquids, remove the plants with the trowel. Now outside head left around the building and use valve 3 (triangle) on the large garage door. As the Explorer, you will need to follow the path to the right and interact with a generator in the corner of this area. Contact Us | Privacy Policy 2016 - 2023 | Gameplay.tips - Game Guides, Walkthroughs, Tips & Tricks, Cheat Codes and Easter Eggs. Get out the lift and follow the path on the right, cross over the lift and go to the dinosaur skull lift and press go down and exit. You need to sign in or create an account to do that. Next continue round and pick up a packet of seeds in the bucket on top of the trolley, next to the trolley on the floor is a trowel. When you come to your first left turn, take it and pull the blue lever in this room. And Left and Right for its width.