eu4 elector cheat

This command kills the heir of the specified country. The tag of the country you wish to change the amount of favor for (the amount of favor towards your country, that is). The ID of the insult you wish to be sent. If specified, the army professionalism of the country with this tag will be affected. A number. The country tag to remove the casus belli from. The country tag of the country you wish to change the stability of. The ID of the reform you wish to apply on the Holy Roman Empire. In this EU4 guide or EU4 tutorial I show you how to form the HRE (including revoking the privilegia) BEFORE 1500! If not specified, the idea group will be added to the country you are currently playing as. We've provided descriptions for each command to help you understand their purpose and impact on your gameplay. 5 is fastest, 0 is stopped (paused). harmonization [progress] [country tag] DLC: Mandate of Heaven. The amount of manpower you wish to add to the specified country. This command is a debug tool - prints diplomatic action debug information and statistics to the game.log file. Running this command without any arguments adds 999 diplomatic power to your country. Casus Belli IDs Negative numbers will remove army professionalism. This debug command will upload your game's latest crash dump. If executed with a command as an argument, help for that command will be printed to console. Optional. This command will reload all regions on the map - useful for debugging and fixing bugs. This command prints a list of all console commands to the game.log file. Note that this command applies to the Shinto religion. Specify a negative number to subtract money (ducats). Victoria 2 Cheats 1950.02.23 for the 23rd February 1950. If a country tag is specified as a second argument, absolutism will be added to this country. Wait 50 years until they can be inherited, then wait until you . The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. The country tag of the country you wish to add points to all powers for. The tag of the country you wish to add the diplomat enroute to. This command will add the specified amount of army professionalism to a specified country tag. This command adds one cardinal to your current nation (provided it is catholic). unexplored) parts of the map. This command makes the specified country the game's 'revolution target'. add_permanent_claim [province id] [country tag]. The amount of mandate you wish to add. Negative numbers will remove money. The ID of the trait you wish to remove from your ruler. leader [fire] [shock] [maneuver] [siege] [country tag]. The amount to set the Chinese Emperor's meritocracy to. The value you wish to set the specified province's base manpower to. If the command requires a particular DLC, this will be listed under the description column. PATREON https://www.patreon.com/ludiethistoria JOIN https://www.youtube.com/channel/UCc44DwqpTHpQJrCgjWVsjkA/join TWITCH http://twitch.ludiethisto. Optional. This command adds the specified amount of trust (from your current country) to the specified country tag. If instant colonization has been turned on, typing this command will turn it off. Here's what I'd recommend. If not specified, the country you are currently playing as will be affected. Optional. If you do not specify an institution, all institutions within the province will be embraced. This command adds a missionary to the country with the specified country tag. Hover over the faction you wish to add unrest to: the first number is the CID type. This command will set your country's military leader's trait to the trait with the specified trait ID. When leagues are created the emperor will be the first to join the catholic side, so the game pauses and you can then be the first to join protestant side. The country tag of the country that you wish to change the religious school of. Specify a negative number to subtract. Otherwise, it will disable it. Specify a negative number to remove mandate. Here is the alphabetic list of all of the console commands for Europa Universalis IV. If not specified, the country that you are playing as will be affected. This is a small task he has to complete during his reign. It polls valid events. This command will print a list of flags for the province with the specified ID to the console. This command adds the specified amount of government ability points to your current country. The tag of the country you wish to form a union. The amount of population you wish to add to the specified province. This website is not affiliated with Europa Universalis IV, or Paradox Interactive. This command ends the cooldown that limits how fast you can migrate. If a province ID is specified, it will be toggled in that province, if not, it will be toggled in all provinces. Negative numbers will remove authority. This is my conquest after a long long game, I'm getting ready to convert it once the date reaches 1444 so I though it might be cool to take the holy roman empire title as the roman empire title has stayed out of my control. This command removes a country from your country's interest. Optional. Grant them electorate. The ID of the province you wish to make a backer of the current parliament issue. This command can be used to add or remove liberty desire from a country, specified by its country tag. The tag of the country to do the 'vassalizing' - if not specified, this will be your current country. The tag of the country you wish to add or remove fervor from. This command adds the specified amount of sailors to the specified country. If you've made changes to a lua or GUi file, this command can reload the file and apply the changes without you needing to restart your game. 'combat_dice 3' would mean the combat dice would always land on 3. power [stability key / idea group key / tech key] [country tag]. Type a command into the text box and hit ENTER to send it. A number. AI war declarations are declarations of war from countries that aren't controlled by players. The value you wish to set the specified province's base production to. The country tag of the country you wish to add/remove piety from. The amount of natives you wish to add to the aforementioned province. See argument information for reform IDs. If specified, the country with the specified tag will have their liberty desire modified. A permanent claim does not expire. If no country tag is specified, the country you are currently playing as will become the owner of the specified province. The country tag of the country you wish to annex the first specified country. Golden bull IDs: A number. Base tax is used in the calculation for province tax income. The ID of the provice you wish to start the pirate within. The ID of the province you wish to start a native uprising within. This command adds favor for the country you are currently playing as from the specified country. Click on the name of a command to visit its command page for more help and examples. Showing 1 - 2 of 2 comments. If not specified, the country you are currently playing as will be affected. Long time plater first time cheater. This command adds the specified trait to the ruler of the country you are currently playing as. invest [investment id] [province id] DLC: Dharma. The ID of the province you wish to change the base unrest of. See argument information for where to place the file. Hover over a cheat code to view detailed argument explanation. This command makes the province with the specified ID become a backer (in support) of the current issue that is running in parliament. This debug command will highlight all provinces that would be classified as an island under the specified threshold (as in, those that the 'Province is on an island' condition would apply to). The amount of inflation you wish to add. Optional. For country tags, see our. church_power [amount] [country tag] DLC: Common Sense. This command can be used to generate/randomize a new part of the map. Optional. The amount you wish to add to the current reform level of the Holy Roman Empire. The threshold for classification of a country as an island. The name/ID of the mission you wish to test. When a province is assimilated, ownership is switched over (to the assimilating country), it is cored, and both its culture and religion are changed to that of the assimilating country. This command will clear the console - meaning all messages previously sent to you will be hidden (they are not cleared console log files, just the in-game console). The country tag of the country you wish to make the owner of the province. This command creates an admiral with the specified shock, fire, maneuver and siege rating. In the background, it works by simulating a save twice and checking that the two saves are the same. add_cb [casus belli id] [country tag] [country tag]. The ID of the court member you wish to change the religion of. If you don't specify a country tag as the second argument, this command will appy to the country that you are playing as. flagship_galley [name] [ability id] [ability id] [ability id]. Optional. This command will toggle the visibility of the game's GUI - with this option in game things like menus and toolbars will be hidden. flagship_light [name] [ability id] [ability id] [ability id]. Optional. This command can be used to add to the reform level of the Holy Roman Empire. Optional. The name of the newly created light flagship (i.e. Note that this command applies to the Shinto religion. Optional. Estate IDs: The amount of loyalty you wish to add to the specified estate. It will be saved in your game's installation folder. This command prints to console the amount of memory (RAM) the game is currently using. The tag of the country you wish to add 10% patriarch authority to. This command changes the song currently being played (in-game music) to the next song queued in the playlist. 4. Court member IDs: The ID of the religion you wish to set the court member's to. The name of the trigger that you wish to assert. Optional. This command adds and removes karma from a specified Buddhist country. Optional. If so then please tell me :). The value you wish to set the specified country's devotion to. country_modifier [country tag] [modifier id]. This means that you can only use the console in normal games where you cannot earn achievements. This command will add the specified amount of diplomatic power to your country. The ID of the province you wish to set the AI's invasion target to. This command will print a list of the ideas (with information) for the specified country tag to the game.log file. To dismantle the Holy Roman Empire in EU4, follow these steps: Step 1: Ally as Many Electors and Possible Step 2: Declare War on the Emporer Without Casus Belli Step 3: Besiege Austria's Capital, this will give the option to Dismantle the HRE Step 4: Dismantle the HRE Step 5 Step 1: Ally as Many Electors and Possible Method 1: Getting Admitted You can join the Empire if: You're right next to an HRE member The Emperor's opinion of you must be equal to your development Opinion is capped at 200. A joke command - prints the joke response 'No help for you' to the console. This debug command prints the message that follows to the console. If you do not specify a country tag as an argument, the country you are playing as will assimilate, otherwise, the country with the specified tag will assimilate the province. If a country tag is specified, the country with this tag will instead have their diplomatic power changed. Specify a negative number to remove money from the Curia Treasury. Many codes can be turned off by repeating the command, but sometimes reloading the save or exiting the game is necessary. The country tag of the country you wish to add the previously specified stability/idea/technology group to. golden_age [country tag] DLC: Mandate of Heaven. Optional. This console command assimilates the province with the specified ID. All crash dumps older than the specified amount of days will be deleted. The amount of unrest (advancement) you wish to add. If no country tag is specified, the nation you are playing as will be affected. This command sets the base manpower (multiplier) for the province with the specified ID to the specified value. A protectorate is a country that is protected and controlled by another. The tag of the country the emperor you wish to change the imperial authority of belongs to. This command will toggle AI for the specified minister (see argument information for IDs). The amount of prestige you wish to add. The country tag of the country you wish to apply this command to. 0 being paused and 5 being the fastest setting. If not specified, the province will be claimed for your current country. The number you wish for the combat dice to always land on. The country tag of the country you wish to start the incident within. This cheat sets the age of your country's consort to the specified amount of years. This may be a province chosen on declaring the war, or the capital. clr_consort_flag [country tag] [flag id] DLC: Rights of Man. This command will print the value of the specified modifier for the target country. Specify a negative number to remove. The test ID of the code test you wish to run. Optional. The level to set the center of trade in the specified province to. The amount of reform desire you wish to add to your country. If not specified, the country you are playing as will be affected. A number. The country tag or province ID of the country/province you wish to change the religion of. This command adds a diplomatic enroute to the country with the specified tag. The ID of the province you wish to claim for your current country (or another country if you specify a country tag after). The leader's Siege rating, a number from 0-6. See arguments for ability IDs. This cheat makes the specified country no longer a rival of your current country. This command causes the game client to go out of sync (OOS). This command enables infinite combat mode (unknown). This command toggles (enables and disables) fog of war (FoW). The amount of humans you wish to add to your current country. If a heir already exists, this command will replace the heir with a new heir. This command adds the specified amount to all 'power points'. what you want it to be called). Terrain ingcognita is the hiding of unknown (i.e. The ability ID of an ability you wish to add to the newly created heavy flagship. If an amount is not specified, the default (999) will be applied. The level you wish to set your country's isolationism to. This debug command prints data from timing tests to the game's log file. See our. The ID of the trait you wish to add to your ruler. For example, entering 3 here would mean all crash dumps made more than 3 days ago would be permanently deleted. This command will start a reformation within the province with the specified province ID. This command will copy to your clipboard all timer info. The tag of the country you wish to form a union. The value you wish to set the specified province's base tax to. This command can be used to change a Confucian country's progress towards harmonization. This debug command writes to the games log (game.log in installation directory) the amount of times that powerspend has been executed. The ID of the trait you wish to set for your country's military leader. It is useful to make an army reevaluate decisions if conditions have changed but the game is not updating. Optional. This command shows and hides (toggles) the pause banner in the game's GUI. This console command sets the age of your ruler to the specified amount of years. If not specified, the effects of this command will be applied to the country you are currently playing as. This is a toggle command. EU4 exploits are a core part of the game. The country tag of the country you wish to start a golden age within. The ID of the religion you wish to change the target country/provice to. The country tag of the country you wish to permanently claim the specified province for. If you do not specify a value here, this will default to 5000. Negative numbers can be used to decrease the absolutism of a country. This command will give the Pope the Golden Bull with the specified ID. The tag of the country with the capital you wish to discover. A number. A number between 0 and 4 (4 being the most isolated). change_religion_court [court member id] [religion id]. The amount of base unrest you wish to add. For example, commands.txt. The country you wish to start the event within. If not specified, the country will be discovered for the country you are currently playing as. Province tax income is (base tax + local tax income) / 12 * tax income efficiency * (1 - local autonomy). This command enables and disables (toggles) god mode. This console command will clear all government reforms for the country with the specified country tag. This command will add 100 Papal Influence to the country with the specified tag. If they are already disabled, running this command will re-enable them. Note that this will end a cooldown that is currently in place, not remove the cooldown for every migration (e.g. The country tag of the country you wish to become the overlord. Optional. This command restarts the debug timer. This command will open (or close if already open) the specified window. Specify a negative number to remove population. This command sets the isolation level (0 - 4) of the country you are playing as to the specified number.

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